Interactive Messages
An InteractiveMessage
is a specialized object that encapsulates an interactive unit within a chat message, such as an embedded form that users can fill out directly within the chat interface. This enhances user engagement by making the chat experience more interactive and responsive to user input.
InteractiveMessage
is a chat message with embedded interactive content. It can contain various properties:
Parameter | Description |
---|---|
receiverId | The UID or GUID of the recipient |
receiverType | The type of the receiver to whom the message is to be sent i.e CometChatConstants.RECEIVER_TYPE_USER (user) or CometChatConstants.RECEIVER_TYPE_GROUP (group) |
messageType | The type of the message that needs to be sent |
interactiveData | A JSONObject holding structured data for the interactive element |
allowSenderInteraction | A boolean determining whether the message sender can interact with the message, by default, it is set to false |
interactionGoal | An InteractionGoal object encapsulating the intended outcome of interacting with the InteractiveMessage, by default, it is set to none |
Interaction
An Interaction
represents a user action involved with an InteractiveMessage
. It includes:
elementId
: An identifier for a specific interactive element.interactedAt
: A timestamp indicating when the interaction occurred.
Mark as Interacted
This method marks a message as interacted by identifying it with the provided Id. it also logs the interactive element associated with the interaction.
- Dart
await CometChat.markAsInteracted(messageId, interactedElementId,
onSuccess: (String message ){
//write code here for after success
}, onError:
(CometChatException excep){
//write code here for after err
});
Goal Completion
A key feature of InteractiveMessage
is checking whether a user's interactions with the message meet the defined InteractionGoal
Any Interaction | The goal is considered completed if there is at least one interaction. | InteractionGoalType.anyAction |
Any of Specific Interactions | The goal is achieved if any of the specified interactions occurred. | InteractionGoalType.anyOf |
All of Specific Interactions | The goal is completed when all specified interactions occur. | InteractionGoalType.allOf |
None | The goal is never completed | InteractionGoalType.none |
You would be tracking every interaction users perform on an InteractiveMessage
(captured as Interaction
objects) and comparing those with the defined InteractionGoal
. The completion of a goal can vary depending on the goal type:
This user interaction tracking mechanism provides a flexible and efficient way to monitor user engagement within an interactive chat session. By defining clear interaction goals and checking user interactions against these goals, you can manage user engagement and improve the overall chat experience in your CometChat-enabled application.
InteractionGoal
The InteractionGoal
represents the desired outcome of an interaction with an InteractiveMessage. It includes:
elementIds
: A list of identifiers for the interactive elements.type
: The type of interaction goal from theCometChatConstants
.
Sending InteractiveMessages
The InteractiveMessage can be sent using the sendInteractiveMessage method of the CometChat class. The method requires an InteractiveMessage object and a CallbackListener for handling the response.
Here is an example of how to use it:
- dart
final Map<String, dynamic> interactiveData = {
"title": "Survey",
"formFields": [
{
"elementType": "textInput" ,
"elementId": "name",
"optional": false,
"label": "Name",
"placeholder": {
"text": "Enter text here"
}
},
{
"elementType": "textInput",
"elementId": "age",
"optional": true,
"label": "Age",
"maxLines": 1,
"placeholder": {
"text": "Enter text here"
}
},
{
"elementType": "Select",
"elementId": "checkBox1",
"optional": true,
"label": "Check box element",
"defaultValue":["chk_option_2"],
"options" : [
{
"label": "Option 1",
"value": "chk_option_1",
},
{
"label": "Option 2",
"value": "chk_option_2",
}
]
},
{
"elementType": "dropdown",
"elementId": "gender",
"optional": false,
"label": "Gender",
"defaultValue":"male",
"options" : [
{
"label": "Male",
"value": "male",
},
{
"label": "Female",
"value": "female",
}
]
},
],
"submitElement": {
"elementType": "button",
"elementId": "submitButton",
"buttonText": "Submit",
"disableAfterInteracted": false,
"action": {
"actionType": "urlNavigation",
"url": "https://www.cometchat.com/",
}
},
};
InteractiveMessage interactiveMessage =
InteractiveMessage(interactiveData: interactiveData,
receiverUid: "superhero3", //Replace this with receiver id
type: "form",
receiverType: "user",//replace this with receiver type
allowSenderInteraction: true,
muid: DateTime.now().millisecondsSinceEpoch.toString(),
interactionGoal: InteractionGoal(
type: InteractionGoalType.none
)
);
CometChat.sendInteractiveMessage(interactiveMessage, onSuccess: (InteractiveMessage message){
print(interactiveMessage);
}, onError: (CometChatException excep){
print(excep);
});
Event Listeners
CometChat SDK provides event listeners to handle real-time events related to InteractiveMessage
.
On InteractiveMessage Received
The onInteractiveMessageReceived
event listener is triggered when an InteractiveMessage
is received.
Here is an example:
- Dart
class DemoClass with MessageListener{
String listenerId = "UNIQUE_LISTENER_ID"; //Replace with unique listener id
CometChat.addMessageListener(_listenerId, this);
void onInteractiveMessageReceived(InteractiveMessage message){
//TODO implement onInteractiveMessageReceived event
}
}
On Interaction Goal Completed
The onInteractionGoalCompleted
event listener is invoked when an interaction goal is achieved.
Here is an exampl
- Dart
class DemoClass with MessageListener{
String listenerId = "UNIQUE_LISTENER_ID"; //Replace with unique listener id
CometChat.addMessageListener(_listenerId, this);
void onInteractionGoalCompleted(InteractionReceipt receipt) {
//TODO implement onInteractionGoalCompleted
}
}
These event listeners offer your application a way to provide real-time updates in response to incoming interactive messages and goal completions, contributing to a more dynamic and responsive user chat experience.
Usage
An InteractiveMessage
is constructed with the receiver's UID, the receiver type, the interactive type, and interactive data as a JSONObject. Once created, the InteractiveMessage
can be sent using CometChat's sendInteractiveMessage()
method. Incoming InteractiveMessages
can be received and processed via CometChat's message listener framework.